Noticeable Changes:
- Smaller application size. Things were way too big and spaced out so I compacted much of the information.
- Learned skills outline view now has learned skills shifted farther to the left. Ended up doing something Apple probably doesn't recommend but oh well.
- Current skill in training information now showing. Untested in circumstances such as what happens when a skill finishes training.
- Dynamically estimates the number of skill points your character currently has.
Under the hood changes:
- Reduction in the number of active NSTimers on the run loop. Got everything related to the current skill in training reduced down to only using one timer per update.
- API controllers now post notifications whenever they finish updating the Core Data store rather than going through a series of delegate callbacks.
- Tighter linkage between the character data and tab controller for passing data between the two.
- Server status bindings properly display values without manually binding every time an update occurs.
- A few memory leak fixes.
Hopefully this week I can announce a beta. For now, it's almost 5 am and I still haven't slept. Time to crash.

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